

Ridley goes from a goofy looking purple alien into a massive badass space dragon.Kraid is redesigned from an impish little lizard into a Godzilla sized monster a la Super Metroid.Adaptational Badass: All three of the main bosses go through this.Not too long after this, you can get the optional Power Bombs, but they're mainly there to allow you to backtrack to the rest of Zebes and get the rest of the items.

These are the Gravity Suit, Plasma Beam, and Space Jump. 11th-Hour Superpower: After the stealth section in the Zero Suit, you get your suit back, only it's the Legendary Suit now, so not only do you get all the items you got on Zebes, but you also get to use the three Unknown Items the game didn't let you use before.A copy of the game with all possible ending screens unlocked will show the Gallery option in yellow text. 100% Completion: In addition to the Metroid standard of finding all collectables in a single playthrough, the game tracks how many endings you've unlocked in the Gallery section of the options menu.

Thirteen years later, the sequel to the original, Metroid II: Return of Samus also got a remake in a similar vein for the 3DS, titled Metroid: Samus Returns. For the page on the original 1986 game, see here.
